DEVELOPMENT OF CHARACTER VALUE ORIENTED AUGMENTED REALITY VIDEO TEACHING MATERIALS IN INDONESIAN LANGUAGE COURSES
DOI:
https://doi.org/10.25134/f1wkt085Keywords:
augmented reality video, teaching materials, Indonesian languageAbstract
ABSTRACT: This study aims to formulate a prototype, develop and analyze the impact of using Augmented Reality Video teaching materials in Indonesian language courses. Through the use of this teaching material, it is hoped that students' attitudes towards using the Indonesian language properly and correctly can improve. In this way, the character of patriotism will grow and develop in our students. The development model used in this research is 4-D model development. The 4-D (Four D) development model is a learning device development model. This includes 4 stages, namely the definition, design, development and dissemination stages. This development stage has been revised based on expert input and trials with students. In this research, only limited dissemination was carried out, namely by disseminating and promoting the final product of Augmented Reality Video teaching materials oriented towards character values on a limited basis to all lecturers who taught Indonesian language courses and students at IAIN Syekh Nurjati Cirebon. Data collection techniques and instruments in this research include distributing questionnaires, interviews, comparative studies, and FGDs. The results of this research show that based on the results of the feasibility test on the use of the Augmented Reality Video application, 90% of respondents answered very easily, and 10% of respondents answered it was easy. Of the 20 respondents, 19 respondents answered that this AR application could inspire students to love their motherland more. So this Augmented Reality Video application is suitable for use in the lecture process, especially in Indonesian language subjects.
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